If you want to use Light tanks, early game, then I recommend just putting 5 Light, 5 Motorized in a division and call it a day. So 10 may not be the best idea. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. Last edited by furryXD ; Jul 31, 2017 @ 2:20am. Mostly what I found was light tank or something else I wasn't looking for, like details on division design. This is what a nerfed Germany going down the Kaiser path can still do by 1941: https://imgur.com/a/XdzhM0U https://imgur.com/a/ifdlQbr. 5 Posts. So light tanks will do just fine for armored divisions? With regards to trying to fight armour, a single AT battalion/support AT per division is enough at a minimum: 'A division's piercing is equal to 40% of the highest … As for what a factory and resource starved nation with no manpower to speak of? Since divisions travel at the speed of the slowest unit, it makes sense to try to make all the brigades in a division travel at the same speed. Do not help flank a battle unless you can bring to bear the entire combat width worth of tanks. The division had quite many companies attached, like several anti-tank, a bicycle, an MG, and a cavalry company. Heavy tanks are rather slow for dedicated armored divisions. What are the best compositions to use for light, medium, and even heavy tanks? Great War Infantry Division is a technology in the infantry tree. One moment, you may be giving orders to a small division in France, and a second later, you’re at the other hemisphere fighting off soldiers from Japan. You can either do 20 width or 40 width, but i usually recommend 40width. The templates reflect this. Tanks can be used it two ways - put one battalion in your infantry division as support, or make fast mobile divisions for breaking through enemy lines and encircling large groups of enemies. AI / KI 1. All components of the Great War Infantry Division … Request An Appointment. Cheap, effective, and fast. Proper tank usage is to fill your entire combat width for any given battle completely with tanks. Flugabwehr – kann in verschiedenen Kontexten verwendet werden. Heavy tanks are pretty different Light tanks have speed they can move really fast. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.361933014be843c79476.css.map*/._2ppRhKEnnVueVHY_G-Ursy{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin:22px 0 0;min-height:200px;overflow:hidden;position:relative}._2KLA5wMaJBHg0K2z1q0ci_{margin:0 -7px -8px}._1zdLtEEpuWI_Pnujn1lMF2{bottom:0;position:absolute;right:52px}._3s18OZ_KPHs2Ei416c7Q1l{margin:0 0 22px;position:relative}.LJjFa8EhquYX8xsTnb9n-{filter:grayscale(40%);position:absolute;top:11px}._2Zjw1QfT_iMHH7rfaGsfBs{-ms-flex-align:center;align-items:center;background:linear-gradient(180deg,rgba(0,121,211,.24),rgba(0,121,211,.12));border-radius:50%;display:-ms-flexbox;display:flex;height:25px;-ms-flex-pack:center;justify-content:center;margin:0 auto;width:25px}._2gaJVJ6_j7vwKV945EABN9{background-color:var(--newCommunityTheme-button);border-radius:50%;height:15px;width:15px;z-index:1} Hoi4 Best Division Templates Italy. This is the main fighting force, and the primary source of most statistics. hoi4 breakthrough division. As you slowly rack up more and more division kills each day, the enemy will slowly but surely grow weaker and weaker because their division count is plummeting below replacement levels. Hearts Of Iron 4 is no different. Now, when I attack and breakthrough the enemy infantry divisions, my light tank divisions take a small loss of tanks. A Armored 3 7 10 8 7 4 7 6 4 29-ya … Victory is at your fingertips! A common strategy is to use heavy tank destroyers instead as they are cheaper. They're very slow compared to medium tanks so rarely will you have an opportunity to exploit a hole in enemy lines. ._2YJDRz5rCYQfu8YdgB_neb{overflow:hidden;position:relative}._2YJDRz5rCYQfu8YdgB_neb:before{background-image:url(https://www.redditstatic.com/desktop2x/img/reddit_pattern.png);content:"";filter:var(--newCommunityTheme-invertFilter);height:100%;position:absolute;width:100%}._37WD6iicVS6vGN0RomNTwh{padding:0 12px 12px;position:relative} This is even more effective if you two or more squads working together instead of by themselves. Single Blog Title This is a single blog caption. Infantry wise, the same divisions is still good: 14 infantry, 4 artillery, with engineers, recon, logistics, sup artillery, and signal companies. These tags are most commonly used to spawn equipment into the … But heavy armor also works. If you are going to use them to open holes, have a few motorised divisions nearby to take advantage of the heavy tank's breakthrough. AAR 1. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. 40 width amored anti-air / anti-infantry template. Thus, one could argue that these units qualify together as a recon and/or anti-tank unit, although the total number of anti-tank guns was only 27 guns, which is less than half of the US Infantry division anti-tank guns. I have tried to use 40 width tanks but they are just too damn slow to bring in at effective numbers. Check Out This Mod. Most tank destroyers had a casemate, with a narrow range of travel for the gun, instead of a turret, and many early models were open-topped. This is a basic tank template. This is a basic tank template. You will want all divisions to be 10/20/40 unless using field marshals (then its 11.1/22.2/44.4). Battalion . Armored/Tank Templates. Personally, I believe that heavy tanks are very situational early-game, but essential late-game. Bir ben varım deme,Yoksan da olur.Hatasız dost arayan,Dosttan da olur. Compared to the base models, they have simil… Anyway, besides just giving orders and participating battles, you need to keep an eye on your nation’s war industry and resources. AT / Pak 1. And finally 3 infantry Brigades each with 3 infantry battalions. hoi4 medium tank template / Date 27 Jan 2021 They are the most mobile divisions. But heavy armor also works. Die folgende Liste enthält einige der häufigsten Akronyme und Abkürzungen im Spiel und in Diskussionen zum Spiel: AA / Flak 1. Most of the tank divisions facing the Germans had met a similar fate by the end of 1941. Advanced Air Carrier Advanced Air Transport Advanced Anti-Air Artillery Brigade Advanced Anti-Tank Artillery Advanced Battlecruiser Advanced Battleship Advanced Close Air Support Aircraft Advanced Computing Machine Advanced Construction Engineering Advanced Decimetric Radar Warning Sites Advanced Decryption Device Advanced Destroyer Advanced Encryption Devices … However, this bonus increases by an additional 5% per level (for 10%, 15%, and 20%, respectively). for anti-armor: 3 mot and heavy tank until you got more than 20 width with eng and other support which doesnt decrease your armor. You can also change the type of tanks. A division only travels as fast as its slowest part, so it may be wise to pair up a single super heavy tank battalion with an infantry division, as they move at the same speed. hoi4 artillery division By | January 27, 2021 | January 27, 2021 You are better off with a mechanized (especially after you get infantry AT weapons) as they will give you better stats except armor. Click to find out and compare technologies across time. Armies are composed of divisions, which is the smallest unit a player can directly control. Mediums are middle of the road and effective. With that mind, you will usually wolfpack panzer divisions in squads of 4. They are essentially an anti-tank gun on a tank chassis; tank destroyer battalions can be thought of as the armored or mobile equivalent of infantry anti-tank battalions, but unlike infantry equipment it cannot be used as a support brigade. … /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/ReredditLink.f7b66a91705891e84a09.css.map*/Well in theory you could have third role of dedicated fort buster division, which would be heaviest tanks you get, and use them to fuck with forts you can't otherwise take, but that's not relevant against AI. Künstliche Intelligenz– Steuert alle Nationen, die nicht von Menschen gespielt werden. Historically the terms used in Hearts of Iron 4 had very different meanings for most of the countries. Sign Up, it unlocks many cool features! This has worked since vanilla and it will work for the foreseeable future. Division Main article: Division. This is a 40-width design that will bust through everything with ease. HOI4 is a global spanning game. The following abbreviations are commonly found in the game and on the official forums. Tank destroyers are dedicated anti-tank vehicles. You can go for either light,medium or heavy tanks. Nowadays, \"brigade\" has various connotations and is in widespread usage as a tactical formation higher than the regiment.So it is important to understand that the nomenclature of Hearts of Iron might differ from the player country's military. But where their piercing and hard attack works better is in infantry support like taw said. That being said, even a single heavy tank battalion is pretty expensive. You will want all divisions to be 10/20/40 unless using field marshals (then its 11.1/22.2/44.4). The best tank division design (at least in my experience) is: 6 Medium Tank, 6 Medium SPART, 5 Motorized, Engineer, Recon, Maintenance, Artillery. As for nations that are directly threatened early like Nationalist China? Not a member of Pastebin yet? USSR. 3 is enough if you believe the enemy divisions to be sufficiently weak or want to be more flexible by … With that, their frontlines will start to stretch beyond what they can even properly defend allowing you to make bigger and grander encirclements that kill even more divisions and allow your frontline divisions to simply walk forward because no one is even there to stop you. If you want infantry support tanks, standard template is: 6x marines (free terrain bonuses, protects expensive stuff), 1x tanks (I'd recommend medium, but heavy works too - it gives armor and piercing; lights don't really work), 5x your choice of supports (a lot of bonuses for cheap), superior firepower (by far the best doctrine tree). Smaller divisions take more losses and are more expensive. One starts corralling a few divisions in question, the second secures the pocket either by trying to seal the escape path from the other side or on tile paths further out from the first squad's battle, while the third squad stops anyone from trying to reinforce the enemy division in question and stop the second squad from sealing the pocket. GameCMD. 410-876-2434. AA - Anti-Air AAR - After Action Report AC - Armoured Car brigade AFAIK - As far as I know Arm - Armoured division Art - Artillery brigade Arty - Artillery ASW - Anti-Submarine Warfare AT - Anti-Tank ATM - At the moment BB - Battleship BC - Battlecruiser CA - Heavy Cruiser CAG - Carrier … 6/7 Motorised 12/13 medium tanks for basic breakthroughs, 6/7 Motorised 2 medium SPGs 10/11 medium tanks for Anti Infantry Death Stack, 6/7 Motorised 2 heavy SPAT 10/11 heavy tanks for Tank Piercing, 4 Motorised 6 light tanks for encirclements (20w), 6 Motorised 2 lights tanks 5/6 light SPGs for China war as Japan, New comments cannot be posted and votes cannot be cast. Do not help flank a battle unless you can bring to bear the entire combat width worth of tanks. The light tank divisions have some infantry battalions included with them to add org and HP. Proper tank usage is to fill your entire combat width for any given battle completely with tanks. You will probably want a hardness of at least 50% for the special tactics. The division's tank establishment was increased and anti-aircraft tanks were also allocated to the division, the tank establishment now set at 186 tanks. Smaller divisions take more losses and are more expensive. You can also change the type of tanks. text 1.00 KB . for anti-inf: 3 mot, two sp-art and heavy or medium until you got more than 20 width add support which doesnt decrease your armor. It is available for play in several scenarios and battles. But this was pre SPG nerf. The only way to make them work is to put them in infantry divisions so they add additional Armor, Piercing and Hard Attack. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The heavy tank destroyers let this division pierce German tank divisions, along with a nice chunk of hard attack. https://imgur.com/a/WefTw52 https://imgur.com/a/mkugYdN. Heavy tanks are really not that great. T28 Heavy Tank Italian Heavy Tanks Hoi4 Tank Template T95 Super Heavy Tank T29 Heavy Tank Soviet Heavy Tanks T30 Heavy Tank Hoi4 Tank Division U.S. Army Heavy Tanks Kv44 Super Heavy Tank T1 Heavy Tank Us Super Heavy Tank M6 Heavy Tank T-28 Super Heavy Tank American Heavy Tanks German Heavy Tank T-34 American Heavy Tank M103 Tank Future … 3 is enough if you believe the enemy divisions to be sufficiently weak or want to be more flexible by subdividing your army group into more squads instead. So 10 may not be … I think I saw a recommendation of a 3-4 medium tanks, 3-4 motorized/mechanized, and 2 SPG. The tank destroyer provided enough armor for the division to get the unable-to-pierce modifier against everything but tank divisions. I'm thinking 4 tanks and maybe two infantry. Motorized divisions are faster than mechanized divisions until the third halftrack becomes available, keep this in mind when looking for speed. 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